Web showcase v0.2.2: Cinder Cadence native-WASM, playable in the browser
commit · 20:17 · 042c365f
A bullet-hell shooter where the soundtrack fires the bullets. Every enemy pattern comes from a Motif composition, so the music and the danger are the same thing.
❦Report a bug or suggest a featureNo digest yet.
Activity in the 7 days to 12 Jul 2026. Releases and digests are in the project feed; each repository has its own feed of commits.
Web showcase v0.2.2: Cinder Cadence native-WASM, playable in the browser
commit · 20:17 · 042c365f
Cinder Cadence 0.2.2 — native-WASM web showcase (playable in the browser, from shipped 0.17.11 deps)
release · 17:17 · 042c365f
cinder web audio: play SFX via the WebAudio one-shot bridge
commit · 13:53 · 70313105
web-game: README with turnkey local-run + a CDP screencast harness
commit · 11:07 · 80d40be8
cinder web: fix three native-codegen runtime gaps; game renders + plays
commit · 11:03 · 6afcfb8a
examples/web-game: the full Cinder Cadence game, native-WASM in the browser
commit · 10:29 · 8f40eefe
cinder game: composition render rate as a game field (web context rate)
commit · 10:18 · bdc60df9
cinder engine/game: cond-expand (sigil app) onto the web-app shell
commit · 10:13 · 2dc32b00
cinder audio: cond-expand device layer onto (sigil audio sink) for web
commit · 10:11 · dbfb1af9
web-slice: first-class + native-codegen; add (cinder-cadence web-app) shell
commit · 09:20 · 0f374797
examples: web-slice — a Cinder Cadence slice in the browser (M3)
commit · 01:03 · ea6a4dbb